BE KIND · USE AN ALIAS · NEVER SHARE PERSONAL DETAILS
SHARDFRONT

Learn the game

Learn the game · The physics of the game · Bonus: quantum physics

The goal

Destroy the rival hub. Three Rift Lance hits destroy a hub, and your units can finish it off.

The middle decides

Seven pads ring the Spire. The Spire charges the Rift Lance, and it strikes the side holding fewer pads. After charging, the target locks for a final 10 seconds, and grabbing pads in that time can still change who gets hit.

Shards

Units cost shards. They trickle in, and a Miner working a shard field adds more. Protect your Miners and raid theirs.

Counters

Rifle Squads beat Rocket Teams that get close, but are weak to Tanks and air. Rocket Teams kill Tanks and Gunships but die to rifles. Tanks crush infantry but cannot hit air. Flak Rigs answer Gunships. Mortars outrange everything. Buggies grab pads fast and hunt Miners.

Powers

Strike is an orbital strike that lands after a short warning, so dodge enemy ones. Repair heals your units in an area over a few seconds. Units near your own hub also heal slowly.

Be kind

Use the EMOTE button for quick messages, use one alias, never share personal details, and say WELL PLAYED after a match.

Best way to learn: play Training.

FRESH, 8 Nov 2026

More emotes arrived today, plus a place to set an anonymous alias. Sign-in options and a scoreboard of first achievements are planned. Check the roadmap for what is live and what is not. Roadmap